Int Input
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@ -16,5 +16,10 @@
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<Int Name="speed"/>
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</Variables>
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</Group>
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<Group Name="buff">
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<Variables>
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<Int Name="speed"/>
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</Variables>
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</Group>
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</Groups>
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</DataStructure>
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@ -46,7 +46,7 @@
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<Page Name="newchar">
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<Content>
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<GridContainer>
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<Cols>2</Cols>
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<Cols>3</Cols>
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<Content>
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<Label>
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<Text>"Name"</Text>
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@ -54,12 +54,24 @@
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<StringInput>
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<Output>[data.character.definition.name]</Output>
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</StringInput>
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<Label>
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<Text>[data.character.definition.name]</Text>
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</Label>
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<Label>
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<Text>"Rasse"</Text>
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</Label>
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<Label>
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<Text>[data.character.definition.name]</Text>
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<Text>[data.character.race.name]</Text>
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</Label>
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<Label>
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<Text>[data.character.race.speed]</Text>
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</Label>
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<Label>
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<Text>"Add Speed"</Text>
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</Label>
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<IntInput>
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<Output>[data.character.buff.speed]</Output>
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</IntInput>
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<BaseSingleSelect>
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<Base>[base.races.Playable]</Base>
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<Output>[data.character.race.id]</Output>
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@ -78,10 +90,13 @@
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</Content>
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</GridContainer>
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<Label>
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<Text>[data.character.race.name]</Text>
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<Text>"Your race has "</Text>
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</Label>
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<Label>
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<Text>[data.character.race.speed]</Text>
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<Text>[data.character.race.speed] + [data.character.buff.speed]</Text>
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</Label>
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<Label>
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<Text>" speed"</Text>
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</Label>
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<MarkdownDisplay>
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<MarkdownId>[data.character.race.id]</MarkdownId>
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