Lots of Changes regarding Talents, Fighting, Visibibility
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@ -11,13 +11,13 @@
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<Group Name="control">
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<Variables>
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<Int Name="startxp">
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<Value>700</Value>
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<Value>925</Value>
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</Int>
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<Int Name="maxxp">
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<Value>700</Value>
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<Value>925</Value>
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</Int>
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<Int Name="xp">
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<Value>700</Value>
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<Value>925</Value>
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</Int>
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<Int Name="coins">
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<Value>75000</Value>
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@ -151,5 +151,41 @@
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<Int Name="clothworking"/>
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</Variables>
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</Group>
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<Group Name="fight">
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<Variables>
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<Int Name="crossbows"><Value>6</Value></Int>
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<Int Name="blowpipe"><Value>6</Value></Int>
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<Int Name="bows"><Value>6</Value></Int>
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<Int Name="daggers"><Value>6</Value></Int>
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<Int Name="impactweapons"><Value>6</Value></Int>
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<Int Name="chainweapons"><Value>6</Value></Int>
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<Int Name="lances"><Value>6</Value></Int>
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<Int Name="brawling"><Value>6</Value></Int>
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<Int Name="shields"><Value>6</Value></Int>
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<Int Name="swords"><Value>6</Value></Int>
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<Int Name="throwingweapons"><Value>6</Value></Int>
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<Int Name="at_crossbows"/>
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<Int Name="at_blowpipe"/>
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<Int Name="at_bows"/>
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<Int Name="at_daggers"/>
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<Int Name="at_impactweapons"/>
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<Int Name="at_chainweapons"/>
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<Int Name="at_lances"/>
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<Int Name="at_brawling"/>
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<Int Name="at_shields"/>
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<Int Name="at_swords"/>
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<Int Name="at_throwingweapons"/>
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<Int Name="pa_daggers"/>
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<Int Name="pa_impactweapons"/>
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<Int Name="pa_chainweapons"/>
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<Int Name="pa_lances"/>
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<Int Name="pa_brawling"/>
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<Int Name="pa_shields"/>
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<Int Name="pa_swords"/>
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</Variables>
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</Group>
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</Groups>
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</DataStructure>
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@ -36,9 +36,5 @@
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</Actions>
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<Return>[local.cost]</Return>
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</Function>-->
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<Function Name="charlib_midval">
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<Return>Truncate(([param.0] + [param.1] + [param.2]) / 3)</Return>
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</Function>
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</Functions>
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</Library>
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7
tools/charactercreation/characterlibcreate.xml
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7
tools/charactercreation/characterlibcreate.xml
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@ -0,0 +1,7 @@
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<Library Name="charlibcreate">
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<Functions>
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<Function Name="charlib_midval">
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<Return>Truncate(([param.0] + [param.1] + [param.2]) / 3)</Return>
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</Function>
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</Functions>
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</Library>
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File diff suppressed because it is too large
Load Diff
14
tools/charactercreation/chartoolsettingscreate.xml
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14
tools/charactercreation/chartoolsettingscreate.xml
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@ -0,0 +1,14 @@
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<DataStructure Name="charsettings_create">
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<Groups>
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<Group Name="fight">
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<Variables>
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<Int Name="minvalue">
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<Value>6</Value>
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</Int>
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<Int Name="maxvalue">
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<Value>12</Value>
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</Int>
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</Variables>
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</Group>
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</Groups>
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</DataStructure>
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