Fix
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@ -326,7 +326,7 @@
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</ValueAndBorders>
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<ValueButtons>
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<Budget>[data.character.control.xp]</Budget>
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<Cost>charlib_cost_attr([params.0])</Cost>
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<Cost>charlib_cost_attr([param.0])</Cost>
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<Output>[data.character.attributes.courage]</Output>
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<Buttons>
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<ValueButton>
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@ -355,7 +355,7 @@
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</ValueAndBorders>
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<ValueButtons>
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<Budget>[data.character.control.xp]</Budget>
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<Cost>charlib_cost_attr([params.0])</Cost>
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<Cost>charlib_cost_attr([param.0])</Cost>
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<Output>[data.character.attributes.intelligence]</Output>
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<Buttons>
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<ValueButton>
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@ -384,7 +384,7 @@
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</ValueAndBorders>
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<ValueButtons>
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<Budget>[data.character.control.xp]</Budget>
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<Cost>charlib_cost_attr([params.0])</Cost>
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<Cost>charlib_cost_attr([param.0])</Cost>
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<Output>[data.character.attributes.intuition]</Output>
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<Buttons>
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<ValueButton>
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@ -413,7 +413,7 @@
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</ValueAndBorders>
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<ValueButtons>
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<Budget>[data.character.control.xp]</Budget>
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<Cost>charlib_cost_attr([params.0])</Cost>
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<Cost>charlib_cost_attr([param.0])</Cost>
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<Output>[data.character.attributes.charisma]</Output>
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<Buttons>
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<ValueButton>
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@ -442,7 +442,7 @@
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</ValueAndBorders>
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<ValueButtons>
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<Budget>[data.character.control.xp]</Budget>
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<Cost>charlib_cost_attr([params.0])</Cost>
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<Cost>charlib_cost_attr([param.0])</Cost>
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<Output>[data.character.attributes.dexterity]</Output>
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<Buttons>
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<ValueButton>
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@ -471,7 +471,7 @@
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</ValueAndBorders>
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<ValueButtons>
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<Budget>[data.character.control.xp]</Budget>
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<Cost>charlib_cost_attr([params.0])</Cost>
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<Cost>charlib_cost_attr([param.0])</Cost>
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<Output>[data.character.attributes.agility]</Output>
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<Buttons>
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<ValueButton>
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@ -500,7 +500,7 @@
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</ValueAndBorders>
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<ValueButtons>
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<Budget>[data.character.control.xp]</Budget>
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<Cost>charlib_cost_attr([params.0])</Cost>
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<Cost>charlib_cost_attr([param.0])</Cost>
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<Output>[data.character.attributes.physique]</Output>
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<Buttons>
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<ValueButton>
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@ -529,7 +529,7 @@
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</ValueAndBorders>
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<ValueButtons>
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<Budget>[data.character.control.xp]</Budget>
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<Cost>charlib_cost_attr([params.0])</Cost>
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<Cost>charlib_cost_attr([param.0])</Cost>
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<Output>[data.character.attributes.strength]</Output>
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<Buttons>
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<ValueButton>
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